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Lecture Learning in Computer Science (for Master Learning Sciences)
Lecturer: Prof. Dr. Albrecht SchmidtTutorials: Julian Rasch, Luke Haliburton
Contact us only via lcs@um.ifi.lmu.de
Hours per week: 2 (Lecture/Tutorials Mixture)
ECTS credits: 3
Language: English
Module: WP 6.0.2 (MA LS PStO 2013); WP 1.2.2 (MA LS PStO 2011)
Syllabus
This course is targeted at students of learning science. The lecture and the tutorials introduce interface design for digital systems, i.e., Human-Computer Interaction. The course is in English and is designed for Master's level, but does not assume deep previous knowledge in Computer Science.
How do novice users react when confronted with novel interfaces of computerized systems? Can a clever system design prevent problematic situations like the deterrence of the user or operation errors? How can systems be tailored to a specific group of users? Finally, how can the design of a system intrinsically support a progressive learning curve for the users in mastering the system?
These questions will be the focus of the lecture. Theories and design approaches from the area of Human-Computer Interaction, a sub-discipline of Computer Science neighboring Cognitive Psychology, will be introduced in the lecture. Concrete techniques for a user-centered design process for computerized products will be presented, emphasizing "low-fidelity prototyping" techniques. These techniques enable a design phase, which decouples interaction issues from technical issues. In particular, all design steps in such a methodology can be carried out in principle without any prerequisite knowledge in technology or programming.
Please note that due to the engaging nature of the group projects, students often spend more than the allocated time on the development of their prototypes. This is especially true for the group project implementation.
Dates and Locations
Location: Frauenlobstr. 7a, Room 357
Lecture: every Tuesday 10:00-12:00
Exercise: every Tuesday 12:00-14:00
Preliminary Schedule
This is the preliminary schedule of this course. Please note that individual dates and topics can change, as announced in the course sessions.
Date | Time | Topic |
---|---|---|
15.10.2024 | 10:15-11:45 | Lecture: Motivation and Basics, Terms |
22.10.2024 | 10:15-11:45 | Lecture: Design Process |
12:15-13:45 | Lecture: Ideation and Prototyping | |
29.10.2024 | 10:15-11:45 | Tutorial |
12:15-13:45 | Project Introduction | |
05.11.2024 | 10:15-11:45 | Lecture: Mental Models - Understandable UIs |
12:15-13:45 | Project Ideation | |
12.11.2024 | 10:15-11:45 | Lecture: Focus on Humans, Needs |
12:15-13:45 | Group Forming & Project Ideation | |
19.11.2024 | 10:15-11:45 | Lecture: Human I - motor, cognition |
12:15-13:45 | Group Project Pitch | |
26.11.2024 | 10:15-11:45 | Lecture: Human II - emotion, attention |
12:15-13:45 | Project work in groups | |
03.12.2024 | 10:15-11:45 | Lecture: Input and Output Technologies |
12:15-13:45 | Lecture: Human Errors and Error Prevention | |
10.12.2024 | 10:15-11:45 | Lecture: Virtual Reality, Mixed Reality, AR |
12:15-13:45 | Project work in groups | |
17.12.2024 | 10:00-12:00 | Final Presentations |
12:00-14:00 | Final Presentations | |
Winter Break |