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Home > Teaching > WS 2019/2020 > LCS

Lecture Learning in Computer Science (für Master Learning Sciences)

Vorlesungsverzeichnis
Lecturer: Prof. Hußmann
Tutorials: Dr. Tonja Machulla
Hours per week: 2 (lecture/tutorials mixture)
ECTS credits: 3
Modul: Master Learning Sciences WP1.2.2 Learning in Computer Science
  • News
  • Dates and Locations
  • Contents

News

Dates and Locations

  • Location:
    Tuesday 10-12am, starting at 10:15 (cum tempore)
    Location: Frauenlobstraße 7a, Sektionshörsaal 060 - Use door in the car entrance from Frauenlobstr.
Date Time For Topic Rooms
22.October 2019 10:15a.m.-12:00p.m.
12:15a.m.-2:00p.m.
All
MMT
Intro, Mental Models
Online lecture: Perception
060
357
29.October 2019 10:15a.m.-12:00p.m.
12:15a.m.-2:00p.m.
All
MMT
Requirement Scenarios
Online lecture: Cognition
060
357
05.November 2019 10:15a.m.-12:00p.m.
12:15a.m.-2:00p.m.
All
MMT
Case Study
Online Lecture: Evaluation
060
357
12.November 2019 10:15a.m.-12:00p.m.
12:15a.m.-2:00p.m.
All
MMT
UCD, Prototyping
Case Study
060
357
19.November 2019 10:15a.m.-12:00p.m.
12:15a.m.-2:00p.m.
All
MMT
Case Study
Case Study
060
357
26.November 2019 10:15a.m.-12:00p.m.
12:15a.m.-2:00p.m.
All
MMT
Design Rules
Case Study
060
357
03.December 2019 10:15a.m.-12:00p.m.
12:15a.m.-2:00p.m.
All
MMT
Case Study
Case Study
060
357
10.December 2019 10:15a.m.-12:00p.m.
12:15a.m.-2:00p.m.
LS
MMT
Preparation for final presentations
Case Study
060
357
17.December 2019 10:15a.m.-12:00p.m.
12:15a.m.-2:00p.m.
LS
MMT
Final Presentations LS
Introduction Programming
060
357

Contents

A better fitting name for the course is: "Design of Usable Machine Interfaces"

During this seminar you will familiarize yourself with the research field of Human-Computer Interaction, where the core issue is how humans can learn to operate effectively computerized systems and how such systems have to be designed to enable this learning process. The exploration of each of the themes will be connected to research projects, and will take place through lectures with interactive elements and a case study carried out in small teams.

Learning goals are
  • Understanding of the situation when humans are learning to operate a computerized system and the specific difficulties of this situation
  • Basic knowledge of a user-driven design process for user-friendly systems
  • Elementary experience with some low-fidelity prototyping techniques

In a first stage of the course, students obtain condensed information on a neighbouring research field to learning sciences, which is part of Computer Science. Since this is completely unknown area for most of the participants, the course includes some presentations in classical lecture format (during the first four meetings). However, the lecture parts will be kept short and interaction within the group will be the main focus. The audience will be mixed with students from the international Master program in "Media, Management and Digital Technologies", so interdisciplinary collaboration will be possible. In the second stage of the course, we will focus on design techniques (in particular so-called low-fidelity prototyping techniques), which do not require any programming skills. Students will carry out a small design case study in teams of approximately four persons each. These case studies will be initiated already in the first stage of the course and will be worked out in more detail in the second stage (last three meetings).

The lecture course is suitable for:

  • Students of Master 'Psychology in the Learning Sciences'
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