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Sylvia Rothe, Heinrich Hussmann
Spaceline: A Concept for Interaction in Cinematic Virtual Reality Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2019 (bib) |
Watching omnidirectional movies via head-mounted displays places the viewer inside the scene. In this way, the viewer attends an immersive movie experience. However, due to the free choice of the viewing direction, it is possible to miss de-tails which are important for the story. On the other hand, the additional space component gives the filmmakers new opportunities to construct non-linear inter-active stories. To assist this, we introduce the concept of a spaceline which con-nects movie sequences via interactive regions. This work explains the terms of the spaceline concept and introduces methods that make it easier for the viewer to follow the story, at their own pace with their own focus. We present a design space that supports filmmakers in designing interactive CVR experiences. |