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Matthias Kranz, Paul Holleis, Wolfgang Spiessl, Albrecht Schmidt
Designing Systems of Ubiquitous Sports Equipment
8th International Conference on Ubiquitous Computing, ISBN 3540396349 , UbiComp 2006, September, 2006
  In this video, we report a user-centered, iterative design pro- cess for augmenting sports equipment with ubiquitous com- puting technology. The prime focus of the project is on user needs in this domain. In a multi-disciplinary effort we first investigated what short-comings current practices have and how novel technologies can help to improve the experience and value for users and instructors alike. In several design iterations, all deployed and used in a sports school, a fully working system for training and physiotherapy, comprising hard- and software components of ubiquitous computing technology has been developed. The system is deployed, in use and evaluated with a large user study. Currently sport scientists are evaluating its potentials and its benefits for training and rehabilitation in three further studies. This paper accompanies a research video at UbiComp 2006 which demonstrates the various aspects of the system.
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