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Nora Broy, Sebastian Goebl, Matheus Hauder, Thomas Kothmayr, Michael Kugler, Florian Reinhart, Martin Salfer, Kevin Schlieper, Elisabeth Andre
A Cooperative In-Car Game for Heterogeneous Players
In Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2011), Salzburg, Austria, November 29 - December 2, 2011
  Car rides are often perceived as dull by the passengers, especially children. Therefore, we aim to introduce a system fostering a collaborative and communicative experience in this environment. This paper presents the design for a game played together by all car- occupants, including the driver, according to their abilities and capacities. A fully implemented prototype of our system called nICE: nice In-Car Experience is evaluated under real world conditions in a user study with five families using a qualitative approach.
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