@inproceedings{10.1145/3430524.3440625, author = {Hirsch, Linda and Rossmy, Beat and Butz, Andreas}, title = {Shaping Concrete for Interaction}, year = {2021}, isbn = {9781450382137}, publisher = {Association for Computing Machinery}, address = {New York, NY, USA}, url = {https://doi.org/10.1145/3430524.3440625}, doi = {10.1145/3430524.3440625}, abstract = { Concrete is a ubiquitous material in urban environments and increasingly used by industry and the maker movement. However, there is little research about its affordance and its potential for embedded User Interfaces (UI). In our ongoing work, we investigate different manufacturing processes and design strategies to change and adapt the affordances of concrete to make it appear interactive. We tested three interface elements, a button, a scroll wheel, and a slider, with 33 participants in a lab elicitation study. Each was created in two versions following two design strategies, one with a more natural look, the other more abstract. Five participants then bodystormed ideas with the prototypes in an outdoor environment. Based on our explorations, we discuss design considerations for creating concrete interfaces including the potential of both design strategies and present different application scenarios.}, booktitle = {Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction}, articleno = {6}, numpages = {11}, keywords = {gaze detection, datasets, text tagging, neural networks}, location = {Salzburg, Austria}, series = {TEI '21} }